Monday, April 11, 2016
Binary hero progress
We have successfully implemented parts of the game in a rough form, including the ability to click falling numbers to match the target number called for, as well as a level selection page. Future improvements will include the settings and help pages, other game modes, and the implementation of lives. At the moment, the game has no code to punish players for incorrect guesses. Other minor improvements are possibly a pause screen which includes a restart and return to main menu buttons for players whom are unhappy with their current game. The game ends when the player has "popped" all the bubbles in accordance with the displayed numbers, though in the final product it will advance levels when all bubbles have been completed.
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